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Old 06-06-2012, 10:15 AM   #1
Lilly
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Default Can we download this onto the vita? (ANSWER: YES!)

Topic title~ *points*

Will the Vita be able to download and play the digital version of this when its released?
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Old 06-06-2012, 02:40 PM   #2
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I don't see why it wouldn't be playable on the Vita, all of Atlus' previous games on the PSN on playable on the system.
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Old 06-06-2012, 06:07 PM   #3
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I was hoping that would be the case. I only just picked up my vita today, but did notice that all of my psp digital games seemed to be downloadable and playable, but I wasn't sure if new psp titles would be too.

So.. yay~ I was worried I'd need to make room on my psps memory thing. D:
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Old 06-06-2012, 08:20 PM   #4
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Quote:
Originally Posted by ShadowRaskolnik View Post
I don't see why it wouldn't be playable on the Vita, all of Atlus' previous games on the PSN on playable on the system.
No. Hexyz Force is not available to download on PSV.
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Old 06-06-2012, 08:41 PM   #5
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No. Hexyz Force is not available to download on PSV.
It's supposed to be, though. We had heard that it mysteriously disappeared from download lists the day before E3, and we're going to look into it, but obviously our attention is elsewhere this week.
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Old 06-07-2012, 12:38 AM   #6
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Quote:
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Quote:
Originally Posted by KingOfPrinces View Post
No. Hexyz Force is not available to download on PSV.
It's supposed to be, though. We had heard that it mysteriously disappeared from download lists the day before E3, and we're going to look into it, but obviously our attention is elsewhere this week.
Okay, I'll keep checking up on it occasionally. I was able to get the 3 Dept. Heaven titles on my Vita but for some odd reason I can't get Hexyz Force.
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Old 06-12-2012, 04:27 PM   #7
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Yea this game, Gungnir, and the future release, Growlanser, need to be made compatible with Vita. I've moved on from my PSP to a Vita and I expect I'm not the only one who has done this.
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Old 06-12-2012, 05:48 PM   #8
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Gungnir is made for the PSP, and will be available on the PSN for download to the Vita. However, it wasn't made for the Vita and thus there might be some small problems in emulation. It wasn't really tested.
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Old 06-12-2012, 08:09 PM   #9
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Not to hate on the Vita owners, but there's a ton of great RPGs that are PSP exclusive, and I bet they'll stay that way(since they're not on PSN), so I don't advise parting with your UMD-players just yet.
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Old 06-12-2012, 09:39 PM   #10
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Default Vita refuses to copy Gungir from PS3 or directly onto Vita

Gungnir will not copy from my PS3 to Vita. The Vita just does not see the game when it checks the PS3. Gungnir does not show up in the PSP section of the PSN on the Vita so it cannot be downloaded directly to the system either. Atlus put out a press release that said Gungnir should work on the Vita so all the game sites are listing the game as Vita compatible. If it is impossible to put on a Vita, it is not Vita compatible. I hope this is addressed as I dislike throwing away 30 dollars.
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Old 06-12-2012, 09:46 PM   #11
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The press release's specific wording was "The PSN version of the game is also expected to be compatible with PlayStation®Vita (PS Vita) handheld entertainment systems." As explained upthread, we have to wait until Sony handles the processes necessary to get the game onto the Vita store. Our apologies for the delay (and the sites overzealously claiming that it was already Vita compatible) but it will probably appear in the near future.
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Old 06-12-2012, 09:55 PM   #12
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I can see how updating the Vita PSN store could be an issue. However, I don't see how that pertains to Vita not recognizing the game when it is downloaded to the PS3. Thus far I have only seen that happen with PSP games that do not work on the Vita at all.
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Old 06-12-2012, 09:57 PM   #13
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Quote:
Originally Posted by gnomeking View Post
I can see how updating the Vita PSN store could be an issue. However, I don't see how that pertains to Vita not recognizing the game when it is downloaded to the PS3. Thus far I have only seen that happen with PSP games that do not work on the Vita at all.
Well, that's what we're saying. Currently, Gungnir is not compatible with Vita. (No PSP game natively is.) Once Sony finishes the conversion process to make it Vita-compatible, it will be added to the Vita store and become transferrable from other platforms.
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Old 06-12-2012, 10:20 PM   #14
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Well, if you want to put it on vita, do it fast. I just bought gravity rush and I'm gonna play it at a brisk pace. Once I'm done with that, I'll start on gungnir on psp. I havent bought a psp game in years and this trend is not going to end. You know what I mean?

I'd like to stop using my psp for good but subpar digital distribution isn't letting me. Don't care about whose fault it is.

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Old 06-12-2012, 10:22 PM   #15
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Ahh, got it. That is weird then that there are PSP games not in the Vita store that can be loaded from the PS3 (Valkyria Chronicles 2). I found the situation particularly aggravating since I had money for only one game and had two to chose from. Since I liked the earlier Sting games and wanted to support Atlus I went with Gungnir. But now I can't play it and don't have the money to buy the game I could actually play right now. Considering how aggressively Atlus supports digital releases on the PSN, I hope they will get on top of the conversion and limit the amount of flack you all take over the situation. Still ,I would recommend that in future psp game press releases you mention that Vita support could be delayed. Taking for granted that consumers, or even game sites, are going to be up on the technicalities of emulation and the procedures of the PSN is likely unwise. I do thank you for your response. Most companies have forums but use them only for PR purposes and ignore any questions from their consumers.
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Old 06-12-2012, 10:27 PM   #16
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I really, really, really wish I had thought to look for a thread like this before I bought the game.

Awesome, that's awesome. I wish I could say I'm holding out hope but Sony has put such notoriously little effort into getting the rest of the PSP catalog emulated on the Vita, that I don't really expect this to be playable.
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Old 06-12-2012, 10:40 PM   #17
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The big problem in this case is that even if you had checked online first most websites mentioning Gungnir would have led you to believe that the game would be working on the Vita.
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Old 06-12-2012, 10:41 PM   #18
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this whole Gungnir not being playable on Vita situation is extremely discouraging, frustrating and reflects poorly on Atlus and Sony both, regardless of who ultimately is responsible.
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Old 06-13-2012, 06:32 AM   #19
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I really really want to play this on my Vita, was pretty bummed last night when I tried to get it on there after buying.

Will Atlus inform via Twitter when/if this gets working on Vita?

The following is pure speculation on my part: From Sony's perspective, I think the reason they are limiting access to PSP games at first is because of the potential of certain PSP games to get around their security measures and open the system to hacks. Hopefully they clear this game ASAP and let their customers enjoy it.
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Old 06-13-2012, 11:18 AM   #20
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Default Glad I saw this thread first...

I really wanted to get "Gungnir" this morning (I'm a huge fan of Atlus and really digging Sting right now, "Hexyz Force" rocks!) but when I didn't see it listed in the PSP/VITA section I decided to check online. I only have a VITA and really hope we can play this soon! BTW, will we be having the same situation with "Growlanser: Wayfarer of Time" when it is released next month?
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Old 06-13-2012, 01:29 PM   #21
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Okay, a clarification and an update:

There is not, as I previously believed and said upthread, a process to "convert" PSP games to Vita compatibility. What there is, is a verification process that Sony puts each native PSP game and PSP mini through to ensure compatibility on Vita before allowing them to be playable on the system. This verification process takes time, and unfortunately (we checked) can't be expedited.

Having said that, it would take something extraordinary for Gungnir to not be approved for Vita eventually, as all of our other PSP games on SEN have been. We don't have an estimated date to give anyone as to when to expect that, but we have no reason to believe it won't happen eventually.
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Old 06-13-2012, 01:33 PM   #22
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Quote:
Originally Posted by blutrane View Post
this whole Gungnir not being playable on Vita situation is extremely discouraging, frustrating and reflects poorly on Atlus and Sony both, regardless of who ultimately is responsible.
The same thing happened to Hakuoki, and likely if someone else put a game out before Atlus the same would've happened to them. Given this happened with two entirely different publishers, BOTH of which have gotten most or all of their back catalog supported on Vita, I'd say it only reflects badly on SCEA once you scrutinize enough.

EDIT: Even truer with Inzaghi's post. I honestly wouldn't mind if they reliably updated once a month or something and made sure newer releases were prioritized, but when we had only one big update in four months and it excluded the game that actually came out when the Vita did (and I believe their MLB game too, but that had a well received Vita specific version at least), well, what's going on?
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Old 06-13-2012, 01:40 PM   #23
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Quote:
Originally Posted by Inzaghi View Post
Okay, a clarification and an update:

There is not, as I previously believed and said upthread, a process to "convert" PSP games to Vita compatibility. What there is, is a verification process that Sony puts each native PSP game and PSP mini through to ensure compatibility on Vita before allowing them to be playable on the system. This verification process takes time, and unfortunately (we checked) can't be expedited.

Having said that, it would take something extraordinary for Gungnir to not be approved for Vita eventually, as all of our other PSP games on SEN have been. We don't have an estimated date to give anyone as to when to expect that, but we have no reason to believe it won't happen eventually.
thanks for the update
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Old 06-14-2012, 06:04 AM   #24
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This is a sucky situation. For an aside that will probably not be answered, does this mean one must wait for a Vita firmware update (to flag the game as good) or does Sony put some code in the game file itself (unlikely)? I trust Atlus will be aggressive enough with Sony regarding this. There are titles that work on Vita (must be transfered via PS3) that aren't even on the Vita store, big names like MGS: Peace Walker and Valkyria Chronicles II among them. My point being that barring some legal issue, the only reasons I can think of for the situation of such games is a problem with Sony. So again, please and thank you for being pro-active advocating your games get on the Vita. If the PSP-3000's screen wasn't a piece of garbage, I wouldn't feel as strongly about this.
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Old 06-15-2012, 04:53 AM   #25
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Can't wait for an update on this also. Wish i found that thread before buying it
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Old 06-15-2012, 11:27 AM   #26
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Well, I'm glad I checked the forums beforehand!

I don't own a Vita (or a PSP) but I've been itching to play a new strategy-rpg game since pretty much years now (Last I played was Operation Darkness)... After looking at the various options, a PSP looks like a good option, what with this game being out and Growlanser comming out next month alongside a few older offerings. Buying a PSP at this point in it's life time feels like a waste of money though... So I was strongly considering going out and buying a Vita. If this game (and Growlanser) aren't compatible with the Vita, it makes that option considerably less interesting.

Would it be possible to send a notice in one of those newsletters when/if the game eventually becomes compatible with the Vita? I'll go out and buy a Vita and this game when it'll happen
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Old 06-15-2012, 10:26 PM   #27
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I'm fine playing the UMD for the time being (although it seems like the UMD drive on my system is on it's last legs, I'll probably pick up a spare PSP later), but I'm hoping that this will be available for the Vita sooner rather then later since I'll be going on vacation in a few weeks.
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Old 06-16-2012, 01:34 AM   #28
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I too have purchased this by PSN, but neglected to check the thread first to make sure it would work on my Vita. I've subscribed to this thread though and will wait for an update to tell me it's working. (I no longer have a PSP, my brother in law never returned it after his trip. )
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Old 06-19-2012, 02:50 AM   #29
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The more I think about this situation the less sense it makes to me. (and I have had plenty of time to think about it since I can't spend the time playing the game I payed for) so the current story is that PSP games work on the Vita (via emulation of course) but Sony somehows prevents the Vita from running the game until Sony has okayed it. This is presumably to prevent an errand PSP game from causing the Vita to explode or develop a malevolent AI and initiate a Skynet style robot apocalypse. But how would this operate? Does the Vita OS have a list of approved PSP games loaded in? Plausable, but what about all the PSP games added to the compatibility list post launch? Has Sony updated my Vita's OS on the sly when I am on wifi? Seems unlikely. Or slipped it in as a hidden update as part of the download whenever somebody downloads one of the newly approved games. That would work, but still unlikely. More likely would be any approved game having a bit added to their download that tells the Vita it is okay. Obviously Sony is not simply relying on the Vita store to limit what PSP games make it onto the Vita since games can be loaded from the PS3. And that is we're things get weird. The idea that there is an extra bit of code added to the games to give an okay to the Vita makes sense until you look at PS3 transfers. There is a whole pile of PSP games that cannot be downloaded from Vita store that can be copied from the PS3 to the Vita. If it is the case that Sony needs to add something to make the Vita play nice with a PSP game then what is the story with these games. Is the idea that Sony made them work but never really thought much of them so to hell with sticking them in the Vita store and be seen as encouraging people to play them? These strange In between games leave me not understanding what could possibly going on in regard to the PSP games on Vita and if I should actually expect this all to be sorted out.
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Old 06-19-2012, 02:55 AM   #30
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I should have mentioned that at least one Atlus PSP game falls in the strange in between category I mentioned. I have personally installed Hexyz Force onto my Vita via the PS3 after confirming that the game was not listed in the Vita PSP store. I'm glad the game works, but the whole thing is madness.
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